Scribblenauts

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Today You Get To Be Game De­ve­lo­pers

1 TASK

You are part of a video game stu­dio that de­ve­lops le­vels for the game „Scribb­lenauts“.

  • As a group, think of a name for your stu­dio.

  • Come up with a logo that fits your pro­ject.

  • Put your stu­dio's name and logo on the first page of your port­fo­lio.

2 TASK

We want you to crea­te a new level of Scribb­lenauts. Your level should in­clu­de:

  • a ge­ne­ral sto­ry­line

  • a back­ground gra­phic

  • at least three quests

  • at least three cha­rac­ters

  • ex­amp­les of items that could be used to solve the quests

There is a list of useful phrases on the next page. You may also use your folders, dictionaries and yesterday's vocabulary list at all times.

A. First, take a piece of paper and collect your ideas as a group.

  • Think of a ge­ne­ral theme for your level.

  • What sort of cha­rac­ters do you want to in­clu­de?

  • What kinds of quests need to be sol­ved?

B. Draw and de­scri­be your level. In­clu­de your thoughts and back­ground in­for­ma­ti­on. Ex­plain how the quests you de­si­gned could be sol­ved.

Use­ful Phra­ses

Use these phra­ses to de­scri­be your level:

  • The level takes place in/at ...

  • Quest 1/The first quest is to ...

  • The cha­rac­ter needs to ...

  • This is achie­ved/done by ...

  • The cha­rac­ter can/could use ...

  • To solve the quest/pro­blem, the play­er needs to ...

  • The cha­rac­ter looks like ...

  • The cha­rac­ter needs help with/be­cau­se ...

  • In the back­ground, there are/is ...

  • The cha­rac­ter is wea­ring ...

  • The cha­rac­ters are con­nec­ted by ...

  • We re­com­mend, that the cha­rac­ter ...

  • We rate the dif­fi­cul­ty as a X out of 10 be­cau­se ...

  • The re­a­son we chose this is ...

Today You Got To Be Game De­ve­lo­pers

Re­flect on what you did today in short sen­ten­ces:

What was the most dif­fi­cult?











Which part was the most fun?











Do you think, this is what real game de­ve­lo­pers do in their job? What do you think is the same/dif­fe­rent?











Would you con­sider being a game de­ve­lo­per in your fu­ture? Why/Why not?









Our Game Stu­dio

You want to put in­for­ma­ti­on about your stu­dio on­line. Fill out the in­for­ma­ti­on below to let your con­su­mers know who you are, and what kinds of games your stu­dio pro­du­ces.

Our Mem­bers:

Our edi­to­ri­al di­rec­tor: ________________________________________________________________

Our vi­su­al di­rec­tor: ___________________________________________________________________

Our public relations director:  _______________________________________________________

Our crea­ti­vi­ty di­rec­tor:  ______________________________________________________________

Other Info:

Our foun­ding date: ____________________________________________________________________

The games we de­ve­lop are most­ly: _________________________________________________

Other games we have de­ve­lo­ped are: ______________________________________________

Scribblenauts

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